AI Insights · Timothy · April 2023
Top 5 2D Anime Games on iOS in Switzerland Q1 2023
Explore the performance of the top 5 2D anime games on the iOS platform in Switzerland during Q1 2023, including insights into their weekly downloads, revenue, and active users.
Throughout the first quarter of 2023, the performance of the top 5 2D anime games on the iOS platform in Switzerland showcased varying trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at the market dynamics for these popular games.
Hero Wars: Alliance by Nexters Global LTD saw significant fluctuations in its weekly revenue, peaking at approximately $43K in mid-February, before dipping to around $11K the following week. Weekly downloads decreased steadily throughout the quarter, starting at 1.7K in late December and dropping to around 600 by the end of March. Active users also experienced a gradual decline from 3K to around 2.5K over the same period.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced a sharp drop in weekly revenue early in the quarter, from $72K in late December to around $2K in early March, before rebounding to $28K mid-March. Downloads remained low, with a peak of 184 in early January and a low of 21 at the end of February. Active users showed a modest decline from 2.3K to around 1.9K.
Lilith Games' AFK Arena had a relatively stable revenue pattern, with figures hovering around $2K to $6K throughout the quarter. Downloads were minimal, peaking at 63 in early January and dropping to just 6 by mid-March. Active users decreased from 981 in late December to around 731 by the end of March.
Mobile Legends: Adventure by Shanghai Moonton Technology Co., Ltd. exhibited a consistent revenue stream, with weekly earnings ranging from $1.8K to $5.5K. Downloads varied, peaking at 83 in mid-February and hitting a low of 16 shortly after. The game maintained a stable active user base, averaging around 400 to 500 users weekly.
Finally, Trading Legend from BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED showed a steady revenue trend, peaking at $3.3K in early March before declining to $738 by the end of the month. The game had minimal downloads, with only 2 recorded in late February. Active users remained low and stable, averaging around 40 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.